

There's valuable evidence to be found regarding your fiancée, as well as ammo or crafting materials, all of which can be taken back to base or used out in the field to create traps, healing items and other things on-the-fly. But you're suitably rewarded for these subtle tweaks of the gluteus. At most, you're getting a soft butt-clench, nothing more. Thankfully, Chernobylite's nooks and crannies aren't actually that scary - and I say this as a self-professed big wimp.

It nevers feels like you're retreading the same ground as there's always something new lurking around the corner. That road? Patrolled by dozens of enemies, good luck. That building? Covered in crystals now, mate. That stairwell you've climbed a bunch? Oh yeah, there's a crazed vendor there now. You'll become intimately familiar with their general layouts, but it's their specific details that'll keep you guessing. In a similar vein to Monster Hunter, Chernobylite treats these locations as ever-changing sets. This might sound dull as hell, but it really isn't. Each of your companions is fully voiced, with believable dialogue and interesting backstories. The exclusion zone's made up of three distinct areas that you'll repeatedly dip into, albeit with different objectives depending on what sort of mission you've taken on. Don't expect missions to jet you off to brand new locales, though.
CHERNOBYLITE UPGRADE
Each day you'll take on missions, gather important things like resources or clues, upgrade your base, and repeat the process. The exclusion zone contains all the bits you need to fashion these pieces, and this is where Chernobylite's roguelite rhythm comes into play.

Only once you've slid all these pieces in place can you bust in and uncover the truth. Nope, first you've got to set up a base of operations, get your gear in order, and find some suitable friends to help you carry out this heist. But you can't just go marching back in there like it's nobody's business. Crucially, this doesn't play out as a traditional one-track storyline, but rather through the careful repetition of its roguelite premise.įrom the off, Chernobylite makes it clear that the key to your fiancée's disappearance lies in the Chernobyl power plant, and that this'll be your final mission.

You play as Igor, a physicist and ex-employee of the Chernobyl power plant, who's investigating the disappearance of his fiancée 30 years before the blast. There's a compelling mystery here that you'll unravel through a mix of base-building, team management, and stealthy survival, and it all fits together to form a roguelite loop that'll actually have you itching to venture back out into radiation-town.Īs the name might imply, Chernobylite is set in Chernobyl's exclusion zone, a hazy nuclear wasteland that's distinctly "bad vibes". Had the devs over at The Farm 51 smoothed things out for the game's final release? Well, I can safely say that they've polished up the game into quite the pleasant surprise. More tense than outright horror, but Chernobylite is still a solid RPG with interesting base-building, management and survival elements that balance nicely to form a fun roguelite loop.Īfter reading Matt Cox's (RPS in peace) early access review of Chernobylite, I was less scared about the mutant nasties I'd be facing in this horror-y survival RPG and more concerned with how janky it might be.
